Dragon Warrior III Spell List

Dragon Warrior III | Items | Maps | Monsters | Walkthrough | Weapons and Armor

Spell MP Used Character Description
Antidote 3 Priest: Level 11 Cures poison.
Awake 3 Pr: 16 Wake from Sleep.
Bang 5 Hero: 13, Wizard: 11 Small explosion which hurts entire enemy.
Barrier 6 Pr: 32 Reduces damage from breath weapons.
Beat 7 Pr: 22 Attempt to extinguish the lifeforce of a monster.
BeDragon 24 Wiz: 34 Assume the form of a dragon.
Bikill 6 Wiz: 21 Double the attack power of an ally.
Blaze 2 Hr: 2, Wiz: 1 A fire spell which will hurt one enemy.
Blazemore 6 Wiz: 17 A stronger form of Blaze.
Blazemost 12 Wiz: 36 The strongest form of Blaze.
Boom 9 Wiz: 23 A stronger version of Bang.
Bounce 8 Wiz: 24 Reflect a spell at the caster.
Chance 20 Wiz: 40 This spell is unpredictable.
Chaos 5 Wiz: 27 Try to get the enemy to hurt itself.
Day-Night 12 Wiz: 25 Turn day to night or night to day.
Defeat 7 Pr: 28 Similar to Beat, this may affect a group.
Defense 4 Pr: 18 Similar to Sap; will affect a group.
Expell 2

Hr: 6, Pr: 2

Exile weak monsters to another dimension.
Explodet 18

Wiz: 38

The strongest form of Bang.
Firebal 4 Hr: 10, Wiz: 7 A fire spell which affects a group of enemies.
Firebane 6 Hr: 23, Wiz: 14 A stronger form of Firebal.
Firevolt 12 Wiz: 29 The strongest form of Firebal.
Heal 3 Hr: 4, Pr: 1 The first healing spell.
Healall 7 Hr: 33, Pr: 30 This spell will completely heal one member.
Healmore 5 Hr: 29, Pr: 14 A stronger form of Heal.
Healus 18 Pr: 34 Use this spell to recover some HP for all.
Healusall 62 Hr: 38 This spell will completely heal all members.
Icebolt 3 Wiz: 5 An ice spell slightly stronger than Blaze.
IceSpears 9 Wiz: 26 Similar in effect to Explodet; an ice spell.
Increase 4 Wiz: 9 This spell will increase the defense of all allies.
Infermore 6 Pr: 26 A stronger form of Infernos.
Infermost 9 Pr: 36 The strongest form of Infernos.
Infernos 4 Pr: 12 A wind spell that affects a group of enemies.
Invisible 15 Wiz: 33 Works the same as the invisibility herb.
Ironize 6 Hr: 12 This spell will protect you from any attack.
Lightning 30 Hr: 41 This spell will damage all enemies.
Limbo 7 Pr: 20 Exile an enemy.
NumbOff 6 Pr: 15 Remove numbness from all allies.
Open 0 Wiz: 35 Opens any door.
Outside 8 Hr: 14, Wiz: 9 Exit a cave with this spell.
Repel 4 Hr: 19 Gives an effect similar to Fairy Water.
Return 8 Hr: 7, Wiz: 12 Return to any location you've visited.
Revive 20 Pr: 38 Bring an ally back to life. 100% success.
RobMagic 0 Wiz: 15 Steal some MP from the enemy.
Sacrifice 1 Pr: 41 Kills all enemies, and the caster.
Sap 3 Pr: 8 Lower the defense of one enemy.
Sleep 3 Hr: 16, Pr: 9 Cast this spell on a group of monsters.
Slow 3 Wiz: 12 Lower a group's agility during battle.
SnowBlast 6 Wiz: 20 A powerful snow spell affects a group of enemies.
Snowstorm 12 Wiz: 32 Maximum ice damage to a group of monsters.
SpeedUp 3 Pr: 5 Increase your agility in battle.
StepGuard 2 Wiz: 19 Walk safely over barriers.
StopSpell 3 Hr: 18, Pr: 13 Block the enemies' spell.
Surround 4 Pr: 7 Call a mist of mirages to confuse the enemy.
Transform 12 Wiz: 37 Assume the form of an ally.
Upper 3 Wiz: 4 Raise the defensive power of an ally.
Vivify 10 Hr: 35, Pr: 24 50% Chance to revive an ally.
X-Ray 3 Wiz: 18 Discover if a treasure chest contains a monster.
Zap 8 Hr: 26 Powerful lightning affects one enemy.